
MGHA Classic 2010 Tournament Rules
Posted April 28, 2010 - 10:22pm
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All games will be played according to USA Hockey Adult No-Check rules except as noted below:
- Slapshots are not allowed in the Recreational division. The note from rule 617(a) will be applied:
(Note) The use of the “slap shot” in the 10 & under age classification and below is prohibited. This applies to both Youth and Girls. A face-off shall take place at one of the end face-off spots adjacent to the goal of the offending player’s team who, in the process of making a forehand shot or pass, raises the blade of his stick above his waist in the backswing of such shot or pass.
Slapshots will be allowed in the Competitive division. - Note: Players must wear approved equipment. Facemasks are strongly encouraged.
- Slapshots are not allowed in the Recreational division. The note from rule 617(a) will be applied:
- The decisions of the on-ice officials are final.
- All other matters relating to the conduct of games will be decided by the Tournament Directors and Tournament Committee.
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Player conduct:
- Players should conduct themselves with good sportsmanship on and off the ice both with other players and the officials. Fighting will result in immediate ejection from the tournament.
- For the safety and enjoyment of all participants, please no alcohol at the rink or before games. Any player who is under the influence of alcohol or other substances will be suspended.
- Game Times: Teams must be ready to play 15 minutes prior to the scheduled start time for any games other that the first in a session.
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Period and penalty times:
Pre-game warmup 4 minutes Periods 12 minutes Period break 1 minute Minor penalties 1:30 Major penalties 3:00 Misconduct penalties 6:00 -
Time for periods for all tournament game shall be STOP time. Any time a team has a six (6) goal lead; the game will be played in running time. Stop time will resume only if the lead is less than six (6) goals.
During running time:
- he clock is stopped when a goal is scored, to assess a penalty, for injuries, or at the direction of the on-ice officials. Once the puck is dropped to restart play, running time resumes.
- Running time continues during the serving of all penalties. If a penalty expires during a stoppage of play, the penalized player must remain in the penalty box until the puck is dropped to start play.
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If a player is serving a penalty that must wait for a stoppage of play (e.g., misconduct, coincidental minors), the player may return to the ice during the stoppage if it does not hold up play. Otherwise, the player must wait until the next stoppage of play.
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Time for periods for all tournament game shall be STOP time. Any time a team has a six (6) goal lead; the game will be played in running time. Stop time will resume only if the lead is less than six (6) goals.
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Tie games:
- Round-robin and 3rd-place games may end in a tie (no overtime)
- Play-in and championship games, if tied at the end of regulation time, will have a 5- minute sudden-death overtime, followed by a 3-player shootout, followed by a sudden-death shootout, if necessary. Any player serving a penalty at the end of overtime or assessed a penalty during the shootout will not be eligible for the shootout.
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Timeouts:
- Round-robin, play-in and 3rd-place games do not have timeouts
- Championship games: one (1) 1-minute time out per team
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Tournament scoring:
- Two (2) points will be awarded to the winning team for each game
- One (1) point will be awarded to each team for a tie game
- For each period, two (2) points will be award to the team scoring the most goals, or one (1) point to each team for a tied period
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Team Orange Award
Team Orange is a state of mind. Simple as that. It’s all about being a good team player, having a good attitude, supporting others, on your team or not, assuming the best out of folks, being encouraging and positive and constructive. It’s a life motto.
In this spirit, The MGHA Classic has introduced the Team Orange Awards. In each game, teams will honor the player from the opposing team who best espouses this philosophy by selecting that player for the Team Orange Award.
[Version 2, 4/27/2010]



